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PlayStation Horizon: Zero Dawn

  1. This looks fantastic!!!

    Horizon Zero Dawn is an exhilarating new action role playing game developed by the award winning Guerrilla Games, creators of PlayStation’s venerated Killzone franchise. As Horizon Zero Dawn’s main protagonist Aloy, a skilled hunter, explore a vibrant and lush world inhabited by mysterious mechanized creatures. Embark on a compelling, emotional journey and unravel mysteries of tribal societies, ancient artifacts and advanced technologies that will determine the fate of this planet, and of life itself.

  2. My love of technology and the inner-hippy in me both are absolutely in love with the setting of this game.

    It reflects on the history of past civilziations with the tribes, while being set in the distant future in a world dominated by robotic creatures.

    horizon-zero-dawn-screen-07-us-15jun15.jpg horizon-zero-dawn-screen-10-ps4-eu-29jun15.jpg horizon-zero-dawn-screen-03-us-15jun15.0.jpeg horizon-zero-dawn-screen-02-us-15jun15.jpg 18849066731_ddfa35d697_o.jpg
  3. Last night, at Sony's Paris Games Conference, Guerrilla Games showed of a video to offer you a more detailed look at the Horizon: Zero Dawn demo that prior to this week had only been seen behind closed doors.

    This definitely looks like one to watch!
  4. Sony has announced that Horizon: Zero Dawn will release on March 3, 2017, exclusively for PlayStation 4.

    It did seem pretty quiet surrounding this game, so we aren't surprised that there has been a delay into next year, although we don't really have too long to wait in order to play it.

    "As you can see in the trailer, we’ve decided to push the release date for Horizon Zero Dawn to February 28, 2017," said Hermen Hulst on the PlayStation Blog.

    "It wasn’t an easy choice to make; we know many of you have been anxious to play the game since we first announced it. However, we also want to ensure that Horizon Zero Dawn lives up to the visuals and gameplay quality that our games are known for. The new date affords us the extra time required to deliver fully on our ambitious vision for Horizon Zero Dawn.

    "We realise that this decision may not please everyone. At the same time, we’re confident that the advantages of the additional development time afforded by the new date will become clear in the coming months, as we start to share more cool details and videos from Horizon Zero Dawn. We really, really appreciate your patience and continued support, and look forward to bringing you the best game we possibly can in March 2017".
  5. Sony gave PlayStation 4 fans a new look at the action game Horizon: Zero Down during its E3 2016 Conference in Los Angeles.

    Horizon was first shown during Sony’s E3 event last year. Horizon will come out on February 28, 2017. It is set during an overgrown future filled with robots, while humans have reverted back to scavenger ways.

    The new demo shows a woman running through a large, lush enviroment while hunting large, crawling robots for parts. The machines protected themselves with shields while the human, named Aloy, fought them with a high-tech slingshot. She then had to save a man from a corrupted robot. A conversation between the two shows that players will have dialogue options.

    Aloy later fights a steer-like robot — before hoping on to ride it. She then disembarks to fight another large robot that jumps around and attacks with a long, scorpion-like tail. At one, point she continues the fight on her mount. When knocked off, she fights back with a weapon that pins the creature to the ground. Eventually, Aloy blasts its exposed core with her bow, kills it, and collect its resources.
  6. Horizon: Zero Dawn special editions, pre-order bonuses detailed

    To encourage you to take a chance on this new IP, Sony is offering a universal pre-order bonus consisting of the following in-game items:
    • Nora Machine Trapper Pack – a resource pack that includes modifications for your weapon and outfit, and resources for crafting ammo and traps.
    • GameStop and EB customers will get additional pre-order bonuses on top of the Nora Machine Trapper Pack that give the player in-game upgrades:
    • Nora Lookout Outfit – a unique outfit with enhanced camouflage and an extra modification slot.
    • Nora Longshot Bow – a hunting weapon with improved accuracy and an extra modification slot.
    If you're already convinced this is the game for you, you may be interested in the two special editions. Lovers of physical goodies should check out the Collector's Edition:

    • 9” Statue by Gentle Giant – featuring heroine Aloy in amazing detail
    • 48-Page Artbook by Dark Horse – featuring Horizon Zero Dawn concept art
    • Steelbook Case – with exclusive cover artwork
    • Four Resource Packs – the Carja Trader Pack, the Banuk Traveler Pack, the Nora Keeper Pack and the Nora Machine Trapper Pack
    • Two Outfits – the Carja Storm Ranger Outfit and the Banuk Trailblazer Outfit
    • Two Weapons – the Carja Mighty Bow and the Banuk Culling Bow
    Less flush in the pocket or consider physical possessions a hindrance to a nomadic lifestyle? The Digital Limited Edition is exclusive to the PlayStation Store includes the following:

    • Two Resource Packs – the Carja Trader Pack and the Nora Machine Trapper Pack
    • Two Outfits – the Carja Storm Ranger Outfit and the Banuk Trailblazer Outfit
    • Two Weapons – the Carja Mighty Bow and the Banuk Culling Bow
  7. After seeing that trailer for Horizon I thought I'd see nothing new at E3. Absolutely stoked.
  8. Horizon: Zero Dawn is one of Sony’s biggest exclusives coming for the PlayStation 4 in 2017. At the Electronic Entertainment Expo (E:relievedface:, we received a briefing on the single-player story behind the title.

    John Gonzalez, lead writer on the project at developer Guerrilla Games, said the open world action role-playing game is set 1,000 years in the future, after a catastrophe has sent humankind back to the Stone Age. Humans are no longer the dominant species. Nature has reclaimed the Earth.

    “The masters of this world are the machines,” Gonzalez said. “You play as Aloy, a tribal outcast searching to understand your origins. This quest puts you on a collision course with the biggest mysteries and the biggest dangers of this world.”

    Aloy fights the corrupted, dinosaur-like machines in the open world with an electronic bow and a staff. She wants to find out what is causing the corruption and put a stop to it. Aloy is one of a wave of strong female heroes, and she’s further proof that the narrative for games is changing.

    What was the ambition for the story in this game? What did you want to accomplish?

    John Gonzalez: I’m a more recent addition. I came in a little less than three years ago. But one of the things that drew me to the project—what’s going on behind this world? How do you end up with this unusual combination of elements where you have these awe-inspiring mechanical beasts and all this really lush nature, but with humans living in a tribal, more primitive state? That presented a puzzle that I wanted to figure out.

    So world-building was part of it, looking for ways to make that something you could engage with and find that it was logical and made sense. As far as the storytelling ambition of the game, though, it’s vast. We wanted to tell this character’s story, the story of a hunter who’s very tough and resilient, but she’s not just hunting the machines. She’s trying to understand the world around her as well. The narrative ambition has been immense.

    She’s another in a line of strong women we’ve seen in games recently. Was there any particular inspiration for her?

    Gonzalez: She sort of arose out of the world we were developing. There was no one-for-one reference point. But certainly some things were influences – Nausicaa, Princess Mononoke, the Studio Ghibli heroines, and other strong women action heroes like Ellen Ripley or Sarah Connor. It felt like she became her own characters, though.

    It’s an interesting combination of prehistoric and science fiction. I suppose you get the ability to surprise us with elements coming out of either era.

    Gonzalez: That’s well put. It’s a combination of primitive and high tech. For this character, our future is her past. She’s trying to understand how our world came to an end. That, I thought, was fascinating. I previously worked on some other post-apocalyptic games. I was the lead writer on Fallout: New Vegas, where you have the post-apocalypse as a junk heap. This was something different, where you have this whole new world that’s grown over the grave of the one that came before.

    I felt like there was a different sort of resonance to that, a kind of sadness, and a curiosity about our future. When we play this game, in a way we see what our future might be, where it’s going.

    Toward the end of your trailer you showed her going through a door that asks for identification. It seems like she’s discovered a place where high tech still works.

    Gonzalez: Obviously we can’t get into the details of spoiler territory. But her personal journey does put her in the way of delving into some of those secrets, finding places that other people can’t go. There are places like that, buried secrets that you’ll bring to light.

    Some of the weapons they’re firing almost seem pretty high-tech themselves, if they can take down one of these big mechanical beasts.

    Gonzalez: Exactly. These aren’t just cavemen shooting arrows. They’ve managed to find ways of hunting the machines, using components of old technology that create these munitions that are effective. They don’t fully understand how those components work, but it’s kind of like how a lot of us use a computer. We know how to use it, even if we don’t know exactly how it works. It’s the same thing with the components they harvest from the machines.

    It’s an open world, but are you also pulled into a linear story as you go?

    Gonzalez: There is a central quest, which is Aloy’s tale, but there are also—each tribe you’ll encounter will have a story arc you can engage with. There are also side quests throughout the world, people you’ll meet that have self-contained stories. After the opening of the game, where we tutorialize and set up the character and the world, we turn you loose and there’s really nothing keeping you from going anywhere you want. You can pick up side quests and meet people and do things in any order you want. But there is a very crafted main story to engage with, and that builds to a kind of slam-bang climax.

    What do you think you were able to achieve by extending this further down the schedule?

    Gonzalez: It’s really just commitment to quality. We feel like this is a game that feels fresh and exciting. We want to make sure that when we deliver this to people, they have a fantastic experience. Sony was absolutely behind that. There was no controversy in that respect. Of course we don’t like disappointing people by extending a few months, but we feel like that’s a lot better than disappointing them when they sit down with a controller in their hand.

    It seems like there are peaceful villages, safe villages, and then a very dangerous larger world around them.

    Gonzalez: Yeah, that’s accurate. It’s a bit like points of light in the darkness you can go to. The wilds are very dangerous. That said, there are random encounters out in the wild. You might meet people who are in trouble out there and need some help. You can pick up content anywhere, potentially.

    Are you on a quest to make the world safer, maybe?

    Gonzalez: One aspect of gameplay is this idea of cleansing corruption zones. We hinted at that in the gameplay demo, although we didn’t show that full experience. That’s an aspect of the game. The main quest itself is connected to the corruption. The corruption is a major event. But it goes a lot deeper than that and a lot farther than that.
  9. At Brasil Game Show and PAX West 2016, Sony and Guerrilla Games for the very first time made available the playable demo of Horizon: Zero Dawn for general public, and as a result of it, the impressions from the hands-on session has made its way onto the internet from those attendees of the event. The first impression came from Neogaf user FelipeMGM, in a series of the post he revealed the control scheme of the game and many other details. You can check out FelipeMGM's impression below.
    Neogaf user Cubas chipped in and confirmed the report from Felipe as legit and added few more words from his side:
    Going by this impression, it seems like Guerrilla Games has managed to create a good core gameplay and stunning visuals and graphics. There are few complaints but we expect the development team to address it before the official launch of the game.

  10. Horizon: Zero Dawn has a new gameplay video showing the evolution of machines.

    Launching February 28, 2017, Horizon Zero Dawn is an open-world action role playing game which is releasing exclusively for the PlayStation 4. Developed by Killzone developer Guerrilla Games, you take on the role of skilled hunter Aloy as you explore a world which is inhabited by full mechanised dinosaur-like creatures.

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