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Titanfall 2 - Know Your Weapons And Kits

  1. Major Tom
    UNLOCK TACTICAL ABILITIES: Cloak, Pulse Blade and Grapple will be available soon at the beginning.
    1. Stim – Get heal faster and boots your speed. Unlocks after reaching Level 3 at 180 Credits.
    2. A – Wall – Shield to protect from direct attack. Unlocks after reaching Level 14 at 180 Credits.
    3. Phase Shift – Teleport to different space. Unlocks after reaching Level 26 at 180 Credits.
    4. Holo Pilot – Hologram illusion of pilot for short time. Unlocks after reaching Level 36 at 180 Credits.
    UNLOCK ORDNANCE: Frag Grenade, Arc Grenade and Fire star will be available soon at the beginning.
    1. Gravity Star – Drag enemies together before exploding. Unlocks after Level 9 at 220 Credits.
    2. Electric Smoke Grenade – Attack with a electric smoke to get multiple kills. Unlock after Level 22 at 220 Credits.
    3. Satchel – Remotely detonated explosive. Unlocks after Level 37 at 220 Credits.
    PRIMARY WEAPON – Pilot gets a range of weapons like Assault Rifle, Submachine Gun, Light Machine Gun, Sniper Rifle, Shotgun and Grenadier. The weapons support 4 mod’s. Each of them offer higher amount of precision in fight.

    Primary Weapon Mods:

    1. Extra Ammo - Increase Mod Capacity
    2. Gun Runner – Shoot while sprinting
    3. Speedloader – Increase Reload Speed
    4. Gun Ready – Boost speed on weapon aiming.
    5. Quick Swap – Boost speed between weapon switching.
    6. Tactikill – Increase weapon cool down
    List of all Primary Weapons with their strength and weakness:
    Assault Rifle: There are 4 ranges of rifles with its strength and weakness. G2A5 is the highest damage causing weapon with decent range and accuracy. A few primary weapons will be available after Level 1.
    1. R-201 Carbine – Automatic weapons with high accuracy.
      • Damage – 55
      • Accuracy – 90
      • Range – 65
      • Fire Rate – 80
      • Magazine - 24
    2. Hemlok BF – R – Burst Fire assault Rifle – Unlocks after reaching Level 13 at Credit 100
      • Damage – 75
      • Accuracy – 80
      • Range – 65
      • Fire Rate – 80
      • Magazine - 24
    3. G2A5 – Semi Automatic Rifle – Unlocks after reaching Level 35 at Credit 100
      • Damage – 90
      • Accuracy – 85
      • Range – 65
      • Fire Rate – 33
      • Magazine – 14
    4. V-47 Flatline – Full Automatic – Unlocks after reaching Level 47 at Credit 100
      • Damage – 70
      • Accuracy – 45
      • Range – 65
      • Fire Rate – 60
      • Magazine – 30
    Submachine Gun: Ideal in all types of combat. Alternator is the highest damage causing submachine gun. A few weapons will be available after Level 1.
    1. CAR – Steady Recoil SMG
      • Damage – 40
      • Accuracy – 85
      • Range – 40
      • Fire Rate – 70
      • Magazine - 30
    2. Alternator – Twin Barrel SMG – Unlocks after reaching Level 8 at Credit 100
      • Damage – 75
      • Accuracy – 50
      • Range – 40
      • Fire Rate – 60
      • Magazine - 20
    3. Volt – Energy Actuated SMG – Unlocks after reaching Level 27 at Credit 100
      • Damage – 35
      • Accuracy – 90
      • Range – 40
      • Fire Rate – 38
      • Magazine – 33
    4. R-97 – Rapid Fire SMG – Unlocks after reaching Level 41 at Credit 100
      • Damage – 35
      • Accuracy – 22
      • Range – 40
      • Fire Rate – 100
      • Magazine – 40
    Light Machine Guns: For more steady fight and high ammo go for light machine guns. X-55 Devotion comes with overall good performance in terms of damage and accuracy.
    A few weapons will be available after Level 1.
    1. Spitfire – Steady fire-rate weapon
      • Damage – 50
      • Accuracy – 39
      • Range – 75
      • Fire Rate – 47
      • Magazine - 80
    2. L-STAR – Rapid Fire Energy LMG – Unlocks after reaching Level 2 at Credit 100
      • Damage – 45
      • Accuracy – 34
      • Range – 75
      • Fire Rate – 45
      • Magazine - 35
    3. X-55 Devotion – Ramps up Fire rate over time – Unlocks after reaching Level 24 at Credit 100
      • Damage – 85
      • Accuracy – 50
      • Range – 75
      • Fire Rate – 50
      • Magazine – 55
    Sniper Rifle: Who doesn’t love sniping? But this needs strategy. Sniper’s are bad in close combat. Ideal for long range and Kraber-AP Sniper looks the best one to start with.
    A few weapons will be available after Level 1.
    1. Kraber-AP Sniper – Scoped heavy rifle
      • Damage – 100
      • Accuracy – 60
      • Range – 100
      • Fire Rate – 15
      • Magazine - 4
    2. D-2 Double Take – Twin fire Sniper Rifle – Unlocks after reaching Level 16 at Credit 100
      • Damage – 83
      • Accuracy – 76
      • Range – 100
      • Fire Rate – 20
      • Magazine - 12
    3. Longbow- DMR – Semi-Automatic Sniper – Unlocks after reaching Level 38 at Credit 100
      • Damage – 90
      • Accuracy – 84
      • Range – 100
      • Fire Rate – 30
      • Magazine – 6
    Shotgun: Want’ an instant kill then go with shotguns. But remember low ammo is the weakness can constantly put on reload mode. Best is to take a shot only when you get 100% kill.
    1. EVA-8 Auto – Fully Automatic Shotgun
      • Damage – 70
      • Accuracy – 30
      • Range – 20
      • Fire Rate – 34
      • Magazine - 6
    2. Mastiff– Auto-loading shotgun with widespread – Unlocks after reaching Level 19 at Credit 100
      • Damage – 80
      • Accuracy – 89
      • Range – 20
      • Fire Rate – 15
      • Magazine – 4
    Grenadier - Attack your enemies with high damage explosive missiles and propelled energy. Overall 4 powerful Grenadier for Pilots will be handy enough to take over win.
    1. EVA-8 Auto – Rain Micro-Missiles
      • Damage – 53
      • Accuracy – 39
      • Range – 68
      • Fire Rate – 48
      • Magazine - 20
    2. EPG – 1 – Direct energy propelled launcher. One time one fire – Unlocks after reaching Level 5 at Credit 100
      • Damage – 83
      • Accuracy – 100
      • Range – 100
      • Fire Rate – 17
      • Magazine – 5
    3. R-6P – Adhesive Grenade Launcher – Unlocks after reaching Level 30 at Credit 100
      • Damage – 71
      • Accuracy – 65
      • Range – 66
      • Fire Rate – 19
      • Magazine – 6
    4. EM-4 Cold War – 4 Round burst Grenadier Weapon – Unlocks after reaching Level 45 at Credit 100
      • Damage – 75
      • Accuracy – 25
      • Range – 55
      • Fire Rate – 44
      • Magazine – 12
    SECONDARY WEAPON – This weapon list brings Pistols and Anti-Titan weapons. You can carry one among both. The pistols are ideal for close combat. Anti-Titan weapons are rather preferable choices for most Pilots.

    Pistols: There are 4 ranges of pistols. Handy add-on when your primary weapon is not available.
    1. RE-45 Auto – 45 Caliber Fully Automatic Pistol
      • Damage – 36
      • Accuracy – 44
      • Range – 30
      • Fire Rate – 69
      • Magazine - 20
    2. Hammond P2016 – Semi-Auto Pistol
      • Damage – 80
      • Accuracy – 84
      • Range – 40
      • Fire Rate – 41
      • Magazine - 12
    3. SA-3 Mozambique – Triple barrel shotgun pistol – Unlocks at Level 10 for Credit 50
      • Damage – 57
      • Accuracy – 44
      • Range – 40
      • Fire Rate – 27
      • Magazine - 4
    4. B3 Wingman – Powerful Revolver – Unlocks at Level 32 for Credit 50
      • Damage – 88
      • Accuracy – 36
      • Range – 40
      • Fire Rate – 27
      • Magazine – 6
    Anti-Titan – Powerful Anti-Titans weapons to kill the big ones.
    1. Charge Rifle – Anti-Titan Sniper Rifle that precisely shoots charged beam
      • Damage – 88
      • Accuracy – 93
      • Range – 98
      • Fire Rate – 15
      • Magazine – 0
    2. MGL Mag Launcher – Magnetic grenade launcher.
      • Damage – 60
      • Accuracy – 35
      • Range – 25
      • Fire Rate – 50
      • Magazine – 6
    3. LG-97 Thunderbolt – Shoot with a strong ball of Electricity – Unlock at Level 21 at Credits 50
      • Damage – 68
      • Accuracy – 100
      • Range – 80
      • Fire Rate – 12
      • Magazine – 1
    4. Archer – Rocket Launcher with Anti-Titan Lock-on – Unlock at Level 43 at Credits 50
      • Damage – 95
      • Accuracy – 90
      • Range – 80
      • Fire Rate – 15
      • Magazine – 1
    KIT – Carrying additional items like Power Cell, Fast Regen, will add some extra benefit to you in the battleground. Checkout what all things are available in the kit below.

    Pilot Kit 1 –
    1. Power Cell – Reducing Tactical recharge time and boost cool down.
    2. Fast Regen – Boost health regain speed.
    3. Ordnance Expert – Faster cool down, and boost speed or Ordnance availability. – Unlock at Level 18 for Credit 125
    4. Phase Embark – Teleport into the Titan – Unlock at Level 29 for Credit 125
    Pilot Kit 2 –
    1. Kill Report – Skull marking of killed enemy on HUD
    2. Wallhang – Hang on wall while aiming while wall running.
    3. Hover – Aiming while airborne allows you to hover – Unlocks at Level 25 for Credit 225
    4. Low Profile – Hide Jump jet trails and silent Titan rodeo climbing – Unlocks at Level 40 for Credit 225
    Execution – Some action for executing enemy.

    Neckbreaker – Snaps Enemy’s neck
    1. Grand theft Semi-Auto – Execute enemy with your own pistol – Advocate Gift for Credit 300
    2. 2-3-2 Combo – Two kidney punches ending in a right cross - – Advocate Gift for Credit 300
    3. Knee Plus – Hit with flying knee directly on enemy face – Advocate Gift for Credit 300

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